UE4 – Rotate Character To Look At Mouse Location (Top Down)

UE4 – Rotate Character To Look At Mouse Location (Top Down)

Posted by

Purpose: The Purpose of this procedure is to create a system which allows you to rotate your character/hero to look at the mouse location on the screen. Great for top down shooters and twin stick shooters.

What It Looks Like When Completed:

UE4_Rotate_To_Mouse_Location_TopDown_Demo

1 – Create a Function “Aim To Cross Hair”

2 – Get Player Controller and Set Control Rotation

3 – Get the New Rotation By Getting Player Controller, Get Hit Result, Break It, Then Do Calculations (View Image Below).

Note: I have branch before exiting the function, but this is for mechanic in the game I am building.

UE4_Rotate_To_Mouse_Location_TopDown

Post a Reply

Your email address will not be published. Required fields are marked *

Share This