[Personal] From Never Coding Games or Doing Art.. To A Full Game with UE4

[Personal] From Never Coding Games or Doing Art.. To A Full Game with UE4

Let me start by saying,  it took me 5 months to go from ZERO to ONE! 5 Months ago I decided to dive deep into game development. Keep in mind… I never coded before UE4 I never created game art before UE4 I never created game animation before I never used UE4 (Unreal Engine) before At the time of this writing, a CEO who usually would hire a developer and artist has changed his mind and wanted to begin a small step in a larger journey. IMPORTANT UPDATE: Eye Guy – Reaction Time Rush is now on Steam Greenlight. If you have a minute, please stop what your doing and send me a “YES” vote. New Video Trailer For Steam Green Light It’s Eye Man 1.0 and it’s available on the following platforms at the time of writing: Apple App Store (iOS) **Available Now – New Update Submitted to Apple** Google Play (Android) **In Process** Vote For The Game To Be On Steam GreenLight In The Beginning When I started Dream Bot Studios, I really did mostly game design and learned the basics from working with developers, artists, and releasing games into the marketplace. My studio pushed out some simple games testing the waters of the mobile game market. Some did good, like Turbo Train and Vlad The Angry Viking. They even had write ups from Game Sauce and one of my games was an Indie Prize candidate at Casual Connect! It was a great learning experience. Although, I never felt I was able to contribute my ideas and creativity like I really wished for. Also, profits were very dismal and nothing really to build a business around. As an entrepreneur, you are always told to hire someone to do the project if you have the budget. I live by this philosophy, it’s great advice and will always hire specialists when I can or think it’s a good investment. But I knew making games and entertainment was what I loved. And something deep down was telling me I needed to understand all facets of game development as well as marketing the game. By understanding more of the intricate processes of producing a game. Then when the business is ready to grow, I would have a tight grasp on game development to build projects myself or have team members work with me. I have a 20 year vision… This means I will be developing really great games and entertainment for the next 20 years of my life. So when you look at a 20 year vision, it makes taking a year or more to dive into a new game engine like UE4, learning visual scripting, learning coding, learning game art and animation not that overwhelming. This meant starting from scratch. I been building businesses since 2002, specializing in technology and internet businesses and creating unique experiences for customers. I am a entrepreneur and have been my whole...

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